v.1.4.1-beta
Chromatic Realm » Devlog
CHANGELOG - v.1.4.1-beta
After a playtest session with a potential player, I have implemented a few of the feedbacks I received and improved on the issues found. One of the things noted was that players are not familiar to color theory so I just thought of doing quick exposition before the game starts. I have also reintroduced the block pull mechanic. It is usable but not the most optimal. It might be refined later but at this point I need to urgently start testing so I’ll just release it as is.
Changed:
- Tweaks to the Stages so they either become uncheesable or a bit less troublesome.
- Made the Tips more descriptive.
- Black Ground Harmony is now slower. Still a bit faster than complementary.
- Ajustments to each individual Parallax layer speed
Added:
- Introduction to Color Theory Screen
- Game time slowdown while Chromatic Circle is open.
Fixed:
- Fixed scaling issues with the backgrounds on main screen and level select.
- Fixed bug where Wall Jump capability would not be immediately updated while hanging onto a wall
Files
1.4.1-beta.rar 39 MB
27 days ago
Get Chromatic Realm
Chromatic Realm
Developed as my Final Project for Digital Games degree at UNISINOS.
Status | In development |
Author | FlyingDrag0n |
Genre | Puzzle |
Languages | English |
More posts
- v.1.4-beta32 days ago
- v.1.3-beta46 days ago
- v.1.2-beta61 days ago
- v.1.0.1-beta80 days ago
- We are in Beta!86 days ago
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